Hoth's buildings

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Hoth's buildings

Post by Darth Revan on Thu Nov 12, 2009 5:18 am

Capital Building
Benefits:This is required for a planet to become a capital of a faction, independent planets to not need these, factions need capital planets, this allows 50 buildings to be build on this planet, while any planet that is independent or not a capital can only build 25.
Desctrition:this is were facton meetings happen, like the republic senet meetins, in the core of this building with no windows there is a chancillars suit, this is were the commander of a faction lives.
Comes with:4 imperial guard squads
Hull:4,000
Shields;2,000

Planetary Shield System
Abbilities:allows your planet to have 4000 shields, any enemy craft must first destroy this station before entering orbit (or bombarding it)unless it has premmision from the government, also any allied ship must power down shields and weapons before entering orbit and landing
Hull:400
Shields:2000

Landing Bay
allows 20 ships of any type to land
Hull:10,000
Shields:None due to constent ships landng and taking off

Jedi Temple / Sith Sanctuary
Produces:
Jedi Knights
Weapons:
Green/Blue/Yellow Lightsaber (10 DMG)
cost:400
or
Sith Worriers
Weapons:
Black or Red Lightsabers (10 DMG)
Cost:400
Hull:4000
Shields:2000

Droid Factory
Hull:1000
Shields:200
Builds:Droids

Barricks
Hull:400
Shields:200
Builds: infantry

Light Vehical Factory
Hull:400
Shields:200
Builds:Light vehicals and Imperial Guard Squad/Imperial Guard

Heavy Vehical Factory
Hull:1000
Shields:200
Builds:Heavy Vehicals

Repair Bay
allows 10 ships to be repaired at one time, ships must land here first
Repairs 4 weapons in 2 hours
Repairs +100 hull and +100 shields every hour
Hull:1000
Shields:400

Hospital
Allows 20 players to be compleatly healed within 4 hours
Hull:4000
Shields:2000

Maximum Security Prison
Class: Lockdown 4
Cells:
Anti Force: 4
Anti Lightsaber: 4
Small Cell: 20
Medium Cell: 10
Large Cell: 5
Maximum Security Cell: 10
Anti Jedi: 4
Cost: 25,000
TTB: 2 Days
INCOME: 25,000
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Darth Revan
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